Flesh and Flame is a quirky cooking game where you chop, cook, and serve orders in a chaotic kitchen. This early alpha version is a fun project where I’ve learned about gameplay mechanics, art integration, and creating a unique player experience. It’s a mix of creativity, challenge, and a little dark humor!
Play NowOct 2024 - Dec 2024 • Status: On hold
Night Of The Death is a project I created to learn Unity's terrain and lighting systems. Using assets from Book of the Dead, I built a somewhat detailed jungle environment to showcase what I learned. Enjoy exploring the scenery! (Note: This project is not a game, just a showcase of my skills. the picture is from the playeble version)
Play NowNov 2024 • Status: Completed
Sea Of Unknown Sea Of Unknown is a fun game I made for Trijam #278 in just over 3 hours. You play as a fish who forgot how to swim—press W to go up and S to go down. It was a great learning experience, and I even made a devlog video about it. Check it out here!
Play Now13th of jul 2024 • Status: Completed
JERF-PCSI is a small project created during a 3-month internship with two friends. It’s a part of a larger game and showcases our skills in game design, coding, and teamwork. The project involves managing a spaceship’s cooling system with detailed coordination and problem-solving. Play in fullscreen for the best experience, and let us know if you have any feedback!
Play NowMar 2024 - Jul 2024 • Status: Completed